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 World Composition (Ravial)

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Antaric
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PostSubject: World Composition (Ravial)   Tue Aug 04, 2009 10:18 pm

This is going to be a place that I'll edit often, as much if the information will remain in this first post. Please feel free to comment on particular ideas or anything of the sort, I'd gladly accept any criticism as well.


This is just a rough template, for now.

Major Cities/Kingdoms


Carith - The first original kingdoms within the lands of Eruia. The First King resided in this once he united the people under one banner. The land was founded on freedom and protection of man and all races whom wished a chance at that freedom. Once the First King died, however, turmoil and that banner on which it was created has faded away, century aftery century.


Religion (Gods/Goddesses)



Notable People


Important Villages/Towns


Last edited by Ravial on Tue Aug 18, 2009 5:45 pm; edited 3 times in total
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PostSubject: Re: World Composition (Ravial)   Tue Aug 04, 2009 10:21 pm

To keep things separated a bit better, this will be where all the characters to that the world will follow.



Main Characters

Protagonists

Tyrius (Tyr) - Warmage/Wizard - Human - Tyrius is a young, blind, boy whom has resided up within the snowy mountains of (As of yet, unnamed). He weilds his father's blade Icestorm, which enhances the ice properties of his magic and as well will freeze or cool down whatever the blade strikes. His adventure is what starts the first story.


Cinen - Godslayer - Human - Him along with a group of friends slayed two demi-gods. His friends died during the battle, which left him with finishing the last demi-god himself. Now, he resides as a steward for the King of Carith. He forsaked his sword as well as all the vows he ever made with being a knight. He was cursed when killing the demi-gods with a new arm, an arm he lost during the battle, a metallic, arm.


Pallir Paladin -Human/Chosen -

Spoiler:
 

Akarg - Shaman - Orkum -



Antagonists

Gricen - Warlock/Necromancer/Mage/Priest - Undead - Gricen gave everything he had for his power. His life and his soul. Now he is rotting, decaying beneath the very cycles of life. Becoming more of a lich than an undead, Gricen is seeking the one remedy to his being. Celestial blood. His goals, as well, however, is to set forth a disease that is so potent, even the gods would be affected.


Spoiler:
 

Raze - Blackheart/Soulless/Demon


Last edited by Ravial on Wed Aug 19, 2009 4:13 pm; edited 7 times in total
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Antaric
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PostSubject: Re: World Composition (Ravial)   Tue Aug 11, 2009 5:30 pm

This will be the section where all the races will be included and expanded upon further.

Races

Human -

Sha'Mira (Elves) - Translucent in skin. Their veins as well as their organs can be seen inside of their bodies. Their eyes are normally pure white, but sometimes have a red pupil. Their hair is often the purest of whites or the finest of blondes. Average in height, never taller than a human, but never shorter than a dwarf, bodies range in width.

Orkura (Orc) - Outcasts. Brutish, dark skin in nature with different tints of green. Most have an overbite on their lower jaw with tiny canines poking up overtop of their upper lip. Their body sizes vary much like the humans.

Dwarves - Short and stout. However, they do not take pride in their beards like all dwarves. Some do, but not all. Their hair is often coarse and very thick. Their bodies ranges in girths, most barrel chested from years of labour. They are one of the races that move the most, never able to sit still for long periods of time.

Piless (Chain Guardians) - Sworn enemies of the Blackheart's. The Piless look like normal human beings, besides the ragged tribal tattoos that trail across their body. Some of the tattoos others are smaller and others larger, depending upon the type of power the Piless is granted. Typically bald headed and eyes ranging in a variety of colors. Chains are connected to each wrist, about the length of the Piless's leg.

Blackheart -


Last edited by Antaric on Thu Sep 10, 2009 3:20 pm; edited 2 times in total
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PostSubject: Re: World Composition (Ravial)   Tue Aug 18, 2009 5:43 pm

I decided to move this part of the first post into one of its own to keep things a bit more separate and easier to read.

Magic System

Arcane - Arcane magic is wild and chaotic. Results are often never the same as before, except in small doses. Drawing this type of magic, however, is very addictive, and often tempts with the users mind wanting to draw more and more, until they themselves become unstable. Small bits are controllably through force.

Spirit - Nature's gift to those who are willing to seek it. This magic has been lost for many of a year, though only a few know of its existance and can use it rightfully. It is give, but no take.

Divine - Through the prayers to the gods, small miracles are granted to those who hold their faith at the top of their list. The results also vary as this is just like Arcane in results, though often in good ways for those who follow a good path.

Soul/Blood - Soul and Blood magic is the equal to that of Divine. Prayers made to the lesser gods and even the evil ones, one must sacrifice their bodies of their blood and bits of their soul to accomplish feats of magic. This is often the strongest and deadliest forms of magic.


Last edited by Ravial on Thu Aug 20, 2009 7:44 pm; edited 2 times in total
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PostSubject: Re: World Composition (Ravial)   Wed Aug 19, 2009 3:34 pm

Minor Characters

Ira - Priest - Human

Spoiler:
 

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PostSubject: Re: World Composition (Ravial)   Mon Oct 05, 2009 3:31 pm

Something else that needs to be added.

The Thirteen Main Branch Houses
What this little section is going to be about is the thirteen house branches that have unique abilities. The eyes are what determine those who have those abilities and those who do not. The abilities will vary and range greatly in scale and power. These thirteen house branches are charged with the protection over the entire continent.

First House Sil'jend -

Second House Raimerus -

Third House Highstar -

Fourth House Rasengan

Fifth House Chidoamar -

Sixth House Blacumaru-

Seventh House Yurrong -

Eighth House Windscar -

Ninth House -

Tenth House -

Eleventh House -

Twelfeth House -

Thirteenth House -
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